جدید ترین انتشار خانواده COCOS2D-x
همیشه این انتشار های مداوم می تونه قوت قلب خوبی باشه که مطماَ باشیم هنوز انجین زندست و با قدرت داره به کارش ادامه میده .امروزم باز انتشار صورت گرفته که باز هم نسخه الفا cocos2d-x ریلیز شده .این نسخه که فعلا در مرحله آلفا به سر میبره بیشتر برای تست و برطرف کردن ایرادات در نسخه 3 نهایی انجین منتشر شده و یک سری باگ ها و امکانات جدید هم به اون اضافه شده .
از این لینک زیر اخرین تغیرات رو مشاهده کنید .
CocoStudio
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Highlights
Editor
- Added supported for Korean language
Animation Editor
- Added the Image Reference, Easing Settings, Inverse dynamics functionality
- Changed the mechanism of automatically create frames again.
UI Editor
- Added layout control system
- Export and Animation Editor maintain users' configuration
- Improved
Save As
functionality
Scene Editor
- Renamed the Play tool as Simulator.
- Added support for render and debugging on iOS and Android devices
UI Library
- Improved ScrollView
- Added new component: ListViewEx
Animation Library
- Added gotoAndPlay and gotoAndPause methods.
...and more!
More information
Read more about all the new features at CocoStudio V1.1 release notes
Cocos2d-x
v3.0-alpha1
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Highlights
- Adjust folder structure
- Use
build/android-build.py
to build android samples, don't have to installcygwin
on windows: usage - Improved physics integration
- Improved support for 64-bit architectures
- Added mouse support for desktop platforms
- Added
Cocos2dxHelper.runOnGLThread
on Android - Use
CMake
to generate makefiles on linux - Added support for
CocoStudio
v1.1 file format. Added JS and Lua bindings support as well. - Initial
remote debugger
support for JSB : usage - Lua binding: Added bindings for
armature
,AssetsManager
,XMLHttpRequest
and added corresponding samples; addLuaObjcBridge
andLuaJavaBridge
to simplify invoking objective-c & Java codes from Lua
More information
More detail information please refer to Cocos2d-x v3.0 release notes
v2.2.1
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Highlights
- Added support for
CocoStudio
v1.1 file format. Added JS bindings support as well. - WinPhone8 & Windows8: Added VS2013 project, add
SimpleGame
project
Bug fixed
- WinPhone8 & Windows8: use
PMingLiu
to show Chinese characters and some bug fixed - Lua binding: clean up peertable after object is deleted
Cocos2d-html5
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Highlights
- Added support for
CocoStudio
v1.1 file format. - Added support for multiple resolution resources in-order to optimize performance on mobile browsers.
-
cc.LabelTTF
works correctly with labels that use stroke and shadow. - Added
cc.Screen
. It uses to enter/exit fullscreen mode for mobile browsers. - Added
cc.VisibleRect
. It provides nine points of game view for positioning. -
cc.WebAudioEngine
now works correctly on Chrome. - CocoStudio new namespace is
ccs
.
Note
We will continue to put all our energy on performace improvement and compatiblity of mobile browsers in the upcoming versions.
Support for NPM
will be added in the next version in order to reduce file size
and support module customization
.
More information
Read more about all the new features at Cocos2d-html5 v2.2.1 release notes.